Two weeks ago, the Xbox 360 exclusive beta for Medal of Honor: Warfighter went live, weeks ahead of the game’s expected worldwide launch. Danger Close are now in charge of both the singleplayer and the multiplayer, but does it make the game more consistent or does it fall flat on its face?
Firstly, let’s remember that this is a beta release and therefore certain issues and concerns have to be accepted here and there. That being said, the game is merely weeks from launch so the product seen in the beta and the actual released version may not be as different as one may come to hope for.
If you’d like to read the rest of my thoughts on the Medal of Honor: Warfighter beta, check it out via this link: GamerEuphoria.
If you read my thoughts on the beta, you’ll no doubt surmise that I’m not particularly fond of it. I thought that it looked like it wasn’t going to bring nothing new to the table before it was even released but now that I’ve had the chance to play it for myself, I know it to be true. It feels like they’ve copied elements from other games and neglected to introduce anything of their own as well, resulting in an experience that’s uninspired and feels like just another generic shooter to add to the increasingly large pile.
As I say in the article, this is just a beta and that has to be remembered, but the game is merely weeks away from launch and there is no way much will be different between this and the finished product. It’s unfortunate that because while it’s better than 2010’s rubbish Medal of Honor experience, it’s still looking up to the competition to find its inspiration rather than finding its own, and it cannot step out from the shadows until it stops. With titles such as Halo 4 and Black Ops 2 – both of which are sure to be gigantic sellers – merely weeks proceeding Warfighter’s launch, Medal of Honor is sure to be getting a short burst 0f life before disappearing into the abyss of forgotten games once more.